Hover over a match to see the players for each team.
Match 1
Winner:
Europe (2:0)
Match 2
Winner:
Tie (1:1)
Match 3
Winner:
Europe (4:3)
Quick Info
The 2010 Winter Riker Cup is over and it was a close one! Congratulations to Team Europe on winning the Cup! Big thanks go out to the captains, server hosts and all the participants. Thank you all for coming out - see you in July! Stats & Replays updated.

 

 

Quick Information:

  • When: Saturday, January 22nd
  • Time: 21:00 GMT
  • Where: euro.rikercup.org Port 5258
  • Leaders: Upsetter & red-der (Europe) - plasma kaz & Kenshin (America)
  • The captains will chose players based on attitude, skill, teamwork, performance in large matches and whatever else they deem important.
  • Players will be chosen immediately prior to the match, so if you have been chosen, make sure you are available. No player is in the team "for sure" until the match actually starts. So if you want to play, make sure you're on the server at the given time.

 

 

FAQ
Here's an FAQ section to the Cup.

Q: What is the Riker Cup?

A: The Riker Cup is a friendly competition between the two major continents where BZFlag players originate; North America and Europe. It is a "best of 3" 10vs10 GU-League style funmatch where the best of the best from each region duke it out for the most valued prize of all: honor. Two captains from each team (one from the administrative team, and one regular player) will decide who plays in each of the matches. Other than a few small things, the rules are exactly the same.

Q: Are there any special rules?

A: Yes there are just a couple:
1.   First off, the match will not pause for anything. If someone goes nr, an admin from either side is expected to kick the person asap, and a substitute player will be chosen by the captains and replace the missing player immediately.
2.   Second and most importantly, ban penalties will be increased exponetionally. If you mess with the cup, the captains, or any of the players, you will find yourself in a world of trouble, far beyond that of the penalties listed in the rules page.

Q: What if I'm a player?

A: First off, congrats! You have one of the highest honors you can have bestowed upon you, a chance to represent your country and lead it to glory. Players are expected to show up to the matches *early* to test lag, discuss strategy, and hang out with their teammates.

Q: What if I'm a sub?

A: If you're a sub, you're playing an important role as well, so congrats! Subs should also show up early to meet their possible teammates, and check lag before they're asked to go in. It'd be really inconvenient if you found out you went in to sub, and you had packet loss, then *another* sub had to go in. Subs should also watch the team play, and look for any weaknesses in either team to help adjust strategy for the next match.

Q: What if I'm an observer?

A: Thanks for deciding to come out to watch! Observers are expected to not bother the players, they are under large amounts of stress, and it would help them greatly if they didn't have to deal with people harassing them.

Q: What if I didn't get picked to play, but really wanted to?

A: Sorry to hear that, better luck next time. The Cup will now be held twice a year, which means twice the opportunity to get on the team. Watch the players, learn what you can from them, as that will greatly increase your chances of playing next time. "The best techniques are passed on by the survivors."

Q: What about lag?

A: To solve this problem, we match once on an American server, and once on a European server. If you are expecting to play in the cup, and you have issues going to the opposing team's home turf, please let your captain know this. Players with bad lag might be asked to be subbed. If this sounds like you, try to convince your captain to let you play on your "home turf" match, so you can sit out the "away game."

Q: What happens if each team wins one game?

A: In the event of a tie up, we will match on the server of the team with the least amount of overall points. This is done so to give the "losing team" an attempt for a comeback. Example: Game1: Euros:5, Amer:1, Game2: Amer:2, Euro:1; the final match will be held on an American server. In the event that this also is a tie, the server will be decided on the spot, via a TBD "random process of selection."

Q: What happens if one of the matches is a tie?

A: If any of the matches is a tie, a 3rd match will be held regardless. The winner of the Riker Cup is the team who: "Wins the most matches out of 3." This means, if the the first match is a Euro win, the second match is a tie, and the 3rd match is an American win, the Riker Cup is a tie.

Q: I thought the Riker Cup was once a year?

A: Wrong. The Riker's is a bi-anual event held twice a year.

Q: Will there be a time outline like last time?

A: Closer to the actual day (one or two days before) I will post a minute-by-minute expectation of my plan for the evening which should make everything really clear.

Riker Cup Timetable
Time (GMT)
Event
19:00 Player-hopefuls and captains should begin arriving. All FM's on euro.rikercup.org:5258 will come to an end. The server needs to be clear for players to gather.
19:30 Captains are required to begin announcing their choices for players and substitutes, and warm ups, lag testing, and strategy discussion will begin. If a captain is expecting a player that hasn't arrived yet, that captain should ensure his team still has 10 players at the start of the match.
19:55 Begin rejoining for final time. One team at a time, lest we crash global (again).
20:00 First match begins.
20:30 First match ends. Move to new server. 15-Minute break begins. Take this time to stretch, re-strategize and test lag.
20:40 Begin rejoining for second match.
20:45 Begin second match.
21:15 Move to new server if needed. Begin break for 3rd match.
21:25 Begin rejoining for tie-breaker match.
21:30 Begin final match.
22:00 Final match ends.
Stats & History

Stats: (latest Cup)

 

  • Match 1
  • Match 2
  • Match 3
  •  

    Replays: (latest Cup)

     

  • Match 1: brad.guleague.org:5159 #1704
  • Match 2: quol.guleague.org:5159 #1800
  • Match 3: quol.guleague.org:5159 #1801
  •  

    Riker Cup History:

     

    The Riker Cup was originally thought out by The Doink, 4morebeers and Saturos back in '07. There have been quite a few changes in rules and organization since then but the main idea has remained unchanged: Top 10 North Americans vs Top 10 Europeans. After the first Cup, it seemed as if the project was a one-timer but in January of 2009 the second Cup was held and since then it has turned into a bi-annual event that takes place once in January and once in July every year. Every six months the GU League admin team determines captains to lead their continent based on skill, behavior activity. Each team is led by two captains, one admin and one player. The Cup has long turned into something that the whole community can look forward to and has always attracted old players to return from inactivity of new players to get involved in the league. This has been the official site since the January '09 event.

     

     

    This concluded the fifth bi-anual Riker Cup! Here's a quick recap of the past events: (click the dates to see more info)

     

    • July 2007: Europe takes the first ever Riker Cup in two matches.

    • January 2009: Europe again takes the Cup in three matches: Saturos & Zelgadis - The Doink & plasma kaz

    • July 2009: America wins the Riker Cup for the first time in three matches: Mucho Maas (Foo) & dexter - ducatiwannabe & slime

    • January 2010: First tie in Riker Cup history! Euro and America split matches and tie the third: NTH & snick - Constitution & Fade

    • July 2010: Europe wins the Cup again in over a year and a half! brad & krisfeidt - orbit & Red Baron3

    • January 2011: Europe takes the Cup home again in an incredibly close third match. Upsetter & red-der - plasma kaz & Kenshin
    •